About

Magic Untold

Short, story-driven, single-player Magic: The Gathering games.

What it is

Magic Untold turns moments from stories into games of MTG you play on your own, in the browser. Every card is a real printed card, played by the rules, and the story plays out around the fight: the scenes before it, the moments inside it, and what it changes.

There are two ways in. The Campaign follows Avatar: The Last Airbender's Book One on a map of chapters, against opponents who think for themselves, with decks built for each moment and cards you earn along the way. The Challenges are single encounters against an opponent that follows a script you can learn, each a handcrafted puzzle of a fight, from Aang's escape from the iceberg to the young Jace Beleren on the roof of a mage-ring.

Why it exists

Magic has always been full of stories, but you rarely get to play them. The goal here is the opposite of a puzzle with a story pasted on top: you should discover a story while playing Magic.

Who makes it

Magic Untold is designed, written and directed by León Kees, an independent game designer and producer.

See the portfolio Other games on itch.io

Free, and a fan project

Magic Untold is free to play, with no ads, no accounts and no purchases, and it always will be. It is unofficial fan content, not made, approved or endorsed by Wizards of the Coast, Paramount or Nickelodeon. The legal page has the details, and the credits name everyone whose work appears in it.

Tell us what you think

Found a problem, or have an idea for a chapter? Every report is read, and the game gets better from them.

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